What Are The Rules For Minecraft Animals Despawning
- Search
- Tools
Animals Disappearing From Pens. Are My Pens Too Big?
- |<<
- <
- >
- >>|
- 1
- 2
- three
- Next
- |<<
- <
- >
- >>|
Source: https://www.minecraftforum.net/forums/minecraft-editions/minecraft-xbox-360-edition/mcx360-discussion/2014585-animals-disappearing-from-pens-are-my-pens-too-big
Posted by: warnerhipt1970.blogspot.com
#1 Jan 24, 2013
Just wondering how large you can make an outdoor animal pen before Animals start despawning and spawning inside them. In example you dont follow, I've congenital a Barn thats about 17X30 which is placed inside of a fenced in "pasture" about 60x80 or so. Afterward I bred virtually 10 or so cows inside the fenced in area, I noticed pigs and sheep spawning within the pasture with the cows. Then I noticed cows commencement to despawn and soon the whole thing was pointless. (I just wanted cows inside this area. Sheep get elsewhere)
I understand near people but keep the animals within the barn just that isnt very realistic as dairy and beefiness cows demand to graze...duh. So my question is how big tin I make the pasture (fenced off area) outside of the barn before the game just thinks its another piece of land.
Thanks for your time
Rollback Mail service to Revision RollBack
#2 Jan 24, 2013
If an beast can't motion more xx blocks in any direction, information technology shouldn't despawn.
Rollback Mail service to Revision RollBack
#4 Jan 24, 2013
Thanks for confirming the altitude, padware. As you might be aware, I've been experimenting with this for awhile now. I accept had some animals despawn from areas smaller than xx blocks though - approx. 9 x 9 and once from a v x 7; but I accept noted that it is a desultory affair and so, rather than the consistant despawning noted from the larger pens. Could the caption for the disappearances from the smaller pens exist that the animals are taking damage somehow, either from each other or by bumping into the fences? With the smaller pens, I besides have quite a time with animals respawning upon re-entry into the game on the wrong side of the fence (i.e. either in an adjacent pen or outside the pens altogether. Is there a style to forbid this?
OP - Every bit for wild animals spawning inside the pens, information technology happens all the time. I remember it tin happen if there is fifty-fifty one cake of costless grass inside the pen area, which is almost impossible to avert having. I only go into the pens occasionally with my sword and cull the intruders.
Rollback Mail to Revision RollBack
#5 Jan 24, 2013
I appreciate the replies. As for the theory about the animals somehow getting through the fence I can tell you lot correct at present its nothing to do with that. I now keep them in the barn where 10 - fifteen cows are constantly pressing upwardly confronting the fence and they never make information technology through. Too, I personally saw a pig and a cow despawn from the area from quite a distance away.
Im almost sure its the sheer size of the pen thats making them despawn. I only wish every bit soon as you lot fenced in an area, the game would recognize that as "domesticated" or something along those lines and would terminate spawning/despawning animals within of it.
Rollback Post to Revision RollBack
#seven Jan 24, 2013
I'thousand sure padware'southward response is completely accurate. He's an executive at 4J. I was throwing in the other because I accept had some animals disappear from smaller pens as well. Besides, I accept heart-witnessed many of the respawns on the incorrect side of the contend.
Rollback Mail to Revision RollBack
#8 January 24, 2013
This happens to me too. I had a agglomeration of cows and they were all gone an hour later.
Guess a UFO came by.
Rollback Mail service to Revision RollBack
#ix Jan 24, 2013
Yesterday I decided to commencement an experiment. I now have 5 different pens (fenced off areas) each with a single sheep in it, which I take dyed yellow to ensure that information technology's a unique fauna (ie not an creature that despawned and respawned). The 5 pens range from 3x3 to 7x7. I will be going about my business in the game and checking them occasionally to see if they despawn. If they don't, I'll keep adding new pens at larger sizes until I encounter a despawn (or they get as well large to build!).
Padware's comment is interesting though and may well explicate most of my disappearing animal problems. I wish I'd known about the pen size before I spent all that fourth dimension building my previous pen and herding all the animals in at that place.
Rollback Mail service to Revision RollBack
#10 Jan 24, 2013
Confirmed today that animals exercise not despawn when placed in a 20x20 pen. I placed 8 pigs within of a 20x20 (it actually might be xix by 20) and none have disappeared afterward a few days and lots of time spent away from the area.
Rollback Mail to Revision RollBack
#11 January 24, 2013
Based on padware's comment, in theory a 22x22 (20x20 movable infinite) pen should be the maximum theoretical size. I'll build a 3x22 and 3x23 pen in my world and see if an animal in the 3x23 pen despawns.
Rollback Post to Revision RollBack
#12 Jan 24, 2013
In all my testing it had naught to exercise with the amount of blocks an animal can movement simply more so how many blocks betwixt you and the animals. If I moved more and so twenty blocks from the animals they begun to spawn and despawn. This is total odd behavior next to the PC version. My guess is that 4J modified the behavior to increment animal population simply in the process broke it. If I pen and brood animals on the PC they remain where they are no affair how far i travel from them, even so i don't get a massive amount of animals spawning in each chunk like i do on the xbox. I can kill them all, enter my firm come back out and there is a crapload of new animals ready for the slaughter.
Rollback Postal service to Revision RollBack
#13 Jan 24, 2013
I am not sure if this can happen merely one time I went to sleep during a thunderstorm, then when I waked up and checked on my barn, the gray sheep I once had wasn't there and at that place was just gray wool. I am not sure but I think it was lightning. It was on creative peaceful
Rollback Mail to Revision RollBack
#15 Jan 25, 2013
ive never had a problem with despawning animals in my village i accept a squealer pen a wolf/domestic dog pen and a moo-cow/mooshroom pen and non a single one of them has ever despawned
Rollback Post to Revision RollBack
#17 Jan 25, 2013
No.... His pens are too large, even wait at what padware said. And if you lot still experience this bug, dig a hole iii blocks deep, and a fence around information technology, your animals can't escape it.
Rollback Postal service to Revision RollBack
Religion, has actually convinced people, that in that location'due south an invisible man, living in the sky, who watches everything you do every minute of the day, and the invisible human has a special listing. Of x things he doesn't want you to practise. And if you do Any of these ten things he has a special identify, total of burn down, and smoke, and called-for, and torture, and will send you lot in that location to endure and choke and scream for all of eternity... But he all the same loves you.
#19 January 27, 2013
Update from my own testing: I had a sheep vanish from a 7x7 fenced expanse (5x5 inside area, which is 25 blocks). I take not lost whatever sheep from my 3x3, 4x4, 5x5 or 6x6 fenced areas.
Rollback Post to Revision RollBack
#20 Jan 27, 2013
I've already told y'all from time to time passive animals like aggressive mobs volition despawn unless you stay within twenty/24 blocks of them. The further you get the more likely they are to despawn as y'all will too notice new mobs beingness born all around you both passive and aggressive.
The only exception to the dominion seems to exist with chickens that are on a modest 2x2 or 3x3 pool of water. I've had five chickens in a pen of h2o for ages and e'er seem to be there whenever i return. Granted some of the animals seem to be flagged and saved but the next fourth dimension they too are gone.
The only way nosotros've managed to keep them around is to have someone close past.
Rollback Post to Revision RollBack
#21 Jan 27, 2013
I've also had animals vanish from 10x10 sized pens, and I personally witnessed a group of pigs clustering themselves against a fence so difficult that one of them glitched through it. For the moment I've given up on breeding animals, as all my houses seem to have tons of them around at all times anyway.
Rollback Post to Revision RollBack
#22 Jan 27, 2013
Tamed wolves don't despawn, do they? If not then a good solution to animals despawning would be to flag them as tamed. Any fauna the histrion attempts to breed (by feeding it wheat) could be flagged in a similar fashion to a tamed wolf. This would have no outcome except to foreclose that beast from despawning. Animals the thespian has never used for breeding (and are not the resultof convenance themselves) would continue to spawn and despawn normally.
Rollback Post to Revision RollBack
#23 Jan 27, 2013
Tamed wolves won't despawn, simply animals you have breed will still despawn under the right circumstances.
Rollback Post to Revision RollBack
#24 January 27, 2013
Right. I'thou saying 4J should modify that and keep animals that have been used for convenance from despawning forth the same lines as tamed wolves. This would fix the despawning problem. To keep animals simply breed them once.
Rollback Mail to Revision RollBack
#25 Jan 28, 2013
I take a hunch that animals are stored in an array that controls the number of animals in whatever given expanse. Let's say the xbox can keep track of ten animals in an area (that number is probably way off - only helpful for illustration). Now if the game spawns 10 animals in that area, the corporeality is full. Then, you lure more animals in or brood some more animals. The game already had animals in the commencement 10 spots, at present you've added animals to spots 11, 12, 13, etc. I think that every bit long as yous are inside 20 blocks those animals won't despawn, but when you lot get further away the game despawns animals above it'due south limit. The animals in spots 1-10 are fine only your animals are now in spots 11-thirteen or whatever and they get despawned.
Now, if you lure / brood animals and and then kill whatever animals in the surface area things alter. Instead of your animals being in spots eleven, 12, 13... they at present have the spots freed upwards by killing the other animals and become half-dozen, 7, eight or whatever. They are now inside the limit and will non despawn.
I accept a pen of chickens, a pen of cows and pigs, and another pen of sheep. I had huge despawn problems (as in all my animals disappearing) until I killed other passive mobs in the area. Now I'chiliad pretty sure I haven't lost any. Whenever I breed I go effectually and kill other passive mobs. This seems to work. The other helpful affair about this is that I haven't really needed my animals for food considering I always go enough killing the "wild" ones.
Maybe it's just a coincidence, but it has worked for me.
Rollback Post to Revision RollBack